#!/usr/bin/python
# -*- coding: utf-8 -*-
import random
import sys
from time import sleep
class Syokki:
def __init__(self,name,num,val,hp,mindam,maxdam,gold):
self.name = name
self.num = num
self.val = val
self.hp = hp
self.mindam = mindam
self.maxdam = maxdam
self.gold = gold
##################################################
#name=mobname num=mobnumber val=討伐経験値
#hp=moblifepoint maxdam=mobmaxdamage mindam=mobmindamage #
#gold=会得ゴールド name num val hp max min gold
##################################################
ryoutenabe = Syokki("両手ナベンナー",1,3,5,1,3,3)
denkinabe = Syokki("エレキプレードン",2,3,7,1,3,4)
furaipandai = Syokki("フライパンタロン",3,6,6,2,3,2)
furaipancyu = Syokki("フライパンダ",4,7,8,3,5,3)
furaipansyo = Syokki("フライパンツァー",5,12,11,2,5,10)
furaipanfuta = Syokki("フライトン",6,14,14,8,12,7)
nabefuta = Syokki("ナベトン",7,20,16,4,14,18)
katatenabedai =Syokki("片手ナベンナー",8,20,18,10,15,18)
katatenabecyu = Syokki("片手ナベンナー哀",9,25,24,8,16,1)
katatenabesyo = Syokki("片手ナベンナー喜",10,20,26,8,16,50)
donburicyu = Syokki("ドンブリャー青",11,30,22,10,13,15)
donburisyo = Syokki("ドンブリャー赤",12,30,22,11,14,16)
ball = Syokki("タマボール",13,200,200,1,200,200)
zaru = Syokki("サルザルモンキー",14,38,40,25,30,37)
saradai = Syokki("ソーサラ魔",15,36,50,30,35,30)
saracyu = Syokki("ソーサラ天",16,36,60,30,38,32)
sarasyo = Syokki("ソーサラ破",17,36,65,28,40,35)
houcyou = Syokki ("ホー蝶",18,40,47,40,45,32)
manaita = Syokki("マナボード",19,50,52,30,50,32)
hashietc = Syokki("スプーン",20,50,65,45,55,30)
syamoji = Syokki("シャモ人",21,120,200,100,150,30)
pira = Syokki("ピーラーヒーラー",22,150,300,100,300,100)
shinktarai = Syokki("シンクタライオン",23,180,400,300,500,100)
akikan = Syokki("秋カンナ",24,190,600,500,800,150)
pura = Syokki("プラゴミン",25,50,120,200,300,100)
mu = Syokki("エクストラン",0,2000,2000,1000,5000,5000000)
nameliststage1 = [ryoutenabe.name,denkinabe.name,furaipandai.name,
furaipancyu.name,furaipansyo.name]
#print(len(nameliststage1))
#print(nameliststage1[4])
nameliststage2 =[furaipanfuta.name,nabefuta.name,katatenabedai.name,
katatenabecyu.name,katatenabesyo.name,donburicyu.name]
nameliststage3=[donburisyo.name,ball.name,zaru.name,saradai.name,saracyu.name,
sarasyo.name,houcyou.name,manaita.name]
nameliststage4 =[hashietc.name,syamoji.name,pira.name,shinktarai.name,
akikan.name,pura.name,mu.name]
valliststage1= [ryoutenabe.val,denkinabe.val,furaipandai.val,
furaipancyu.val,furaipansyo.val]
valliststage2= [furaipanfuta.val,nabefuta.val,katatenabedai.val,
katatenabecyu.val,katatenabesyo.val,donburicyu.val]
valliststage3= [donburisyo.val,ball.val,zaru.val,saradai.val,saracyu.val,
sarasyo.val,houcyou.val,manaita.val]
valliststage4= [hashietc.val,syamoji.val,pira.val,shinktarai.val,
akikan.val,pura.val,mu.val]
hpliststage1= [ryoutenabe.hp,denkinabe.hp,furaipandai.hp,
furaipancyu.hp,furaipansyo.hp]
hpliststage2= [furaipanfuta.hp,nabefuta.hp,katatenabedai.hp,
katatenabecyu.hp,katatenabesyo.hp,donburicyu.hp]
hpliststage3= [donburisyo.hp,ball.hp,zaru.hp,saradai.hp,saracyu.hp,
sarasyo.hp,houcyou.hp,manaita.hp]
hpliststage4= [hashietc.hp,syamoji.hp,pira.hp,shinktarai.hp,
akikan.hp,pura.hp,mu.hp]
maxdamstage1= [ryoutenabe.maxdam,denkinabe.maxdam,furaipandai.maxdam,
furaipancyu.maxdam,furaipansyo.maxdam]
maxdamstage2= [furaipanfuta.maxdam,nabefuta.maxdam,katatenabedai.maxdam,
katatenabecyu.maxdam,katatenabesyo.maxdam,donburicyu.maxdam]
maxdamstage3= [donburisyo.maxdam,ball.hp,zaru.maxdam,saradai.maxdam,
saracyu.maxdam,sarasyo.maxdam,houcyou.maxdam,manaita.maxdam]
maxdamstage4= [hashietc.maxdam,syamoji.maxdam,pira.maxdam,shinktarai.maxdam,
akikan.maxdam,pura.maxdam,mu.maxdam]
mindamstage1= [ryoutenabe.mindam,denkinabe.mindam,furaipandai.mindam,
furaipancyu.mindam,furaipansyo.mindam]
mindamstage2= [furaipanfuta.mindam,nabefuta.mindam,katatenabedai.mindam,
katatenabecyu.mindam,katatenabesyo.mindam,donburicyu.mindam]
mindamstage3= [donburisyo.mindam,ball.hp,zaru.mindam,saradai.mindam,
saracyu.mindam,sarasyo.mindam,houcyou.mindam,manaita.mindam]
mindamstage4= [hashietc.mindam,syamoji.mindam,pira.mindam,shinktarai.mindam,
akikan.mindam,pura.mindam,mu.mindam]
goldstage1= [ryoutenabe.gold,denkinabe.gold,furaipandai.gold,
furaipancyu.gold,furaipansyo.gold]
goldstage2= [furaipanfuta.gold,nabefuta.gold,katatenabedai.gold,
katatenabecyu.gold,katatenabesyo.gold,donburicyu.gold]
goldstage3= [donburisyo.gold,ball.hp,zaru.gold,saradai.gold,
saracyu.gold,sarasyo.gold,houcyou.gold,manaita.gold]
goldstage4= [hashietc.gold,syamoji.gold,pira.gold,shinktarai.gold,
akikan.gold,pura.gold,mu.gold]
print("瞼の裏に届く柔らかな光とわずかな草の香りで少しずつ覚醒してゆく"
"気だるさを感じながら""ああそろそろ時間か...と体をおこした")
#sleep(1)
print("・・・・・")
#sleep(1)
for i in range(3):
print("えええ.....まわりを見渡すとそこはただ広い平原だった........")
#sleep(1)
print(" ")
print(" ")
print("勇者の名前を入れてください")
yusya_name = input()
print(" ")
#sleep(1)
print("私の名前は "+ yusya_name+ " 。")
#sleep(1)
print("半日ほどパニックっていたがようやく落ち着いてきた”なぜ?”は"
"考えないことにした....."
"この状況は非現実的であるがうけいれなければならまい。"
"とにかく今やらなければならないこと...できることは人や町を探すことであろう。"
".....しかしまわりの状況がわからないのは不安である....")
#sleep(2)
print("....しばらく歩く事にしよう")
for i in range(3):
print(" ")
#sleep(3)
print("******************************")
print("******キッチンクエスト(仮)****** by xtoran")
print("******************************")
for i in range(3):
print(" ")
#sleep(2)
print(yusya_name+ "のステータスを抽選中............")
#sleep(2)
class yusya_fastste:
def __init__(self,num,val,hp,gold,mindam,maxdam):
self.num = num
self.val = val
self.hp = hp
self.gold = gold
self.mindam = mindam
self.maxdam = maxdam
yusya1 = yusya_fastste(1,0,5,200,1,20)
yusya2 = yusya_fastste(2,0,6,180,1,18)
yusya3 = yusya_fastste(3,0,7,150,1,16)
yusya4 = yusya_fastste(4,0,8,80,1,14)
yusya5 = yusya_fastste(5,0,9,70,1,12)
yusya6 = yusya_fastste(6,0,10,60,1,10)
yusya7 = yusya_fastste(7,0,11,50,1,8)
yusya8 =yusya_fastste(8,0,12,40,1,6)
yusya9 =yusya_fastste(9,0,13,30,1,8)
yusya10 = yusya_fastste(10,0,14,20,1,22)
yusya_hplist = [yusya1.hp,yusya2.hp,yusya3.hp,yusya4.hp,yusya5.hp,
yusya6.hp,yusya7.hp,yusya8.hp,yusya9.hp,yusya10.hp]
yusya_goldlist = [yusya1.gold,yusya2.gold,yusya3.gold,yusya4.gold,
yusya5.gold,yusya6.gold,yusya7.gold,yusya8.gold,yusya9.gold,yusya10.gold]
yusya_maxdamlist = [yusya1.maxdam,yusya2.maxdam,yusya3.maxdam,yusya4.maxdam,
yusya5.maxdam,yusya6.maxdam,yusya7.maxdam,yusya8.maxdam,
yusya9.maxdam,yusya10.maxdam]
yusya_mindamlist = [yusya1.mindam,yusya2.mindam,yusya3.mindam,yusya4.mindam,
yusya5.mindam,yusya6.mindam,yusya7.mindam,yusya8.mindam,
yusya9.mindam,yusya10.mindam]
nameval = len(yusya_name)
for i in range(nameval):
steval = random.randint(1,10)
my_hp = yusya_hplist[steval-1]
my_gold = yusya_goldlist[steval-1]
my_mindam = yusya_mindamlist[steval-1]
my_maxdam = yusya_maxdamlist[steval-1]
my_lv = 1
my_val =0
print(" ")
print(yusya_name+"のステータスは")
sleep(1)
print(" ")
print("***********************************")
print("(LV):"+str(my_lv)+ "(経験値):"+str(my_val)+ " "+
"(HP):" + str(my_hp) + " "+ "(gold):"+ str(my_gold) +" "+ "(mindam):"
+str(my_mindam)+" "+ "(maxdam):"+ str(my_maxdam)+"になりました。")
print(" ")
saikorolist = ["足が痛い","歌をうたってみた","道草を食べた..すぐにはきだした。",
"何も考えられないので空をみあげた。","川をみつけた","石をなげてみた","険しい山だ",
"屈伸運動をした","傾いた像がある","火をおこしたい","花のようなものが咲いている",
"コンビニないかな...","遠くでガンッとゆう音がした","大木がある","苦笑してみた",
"なにか獣臭い","遠くで何かが光った","大声を出してみた","ちかくでガサガサ音がする",
"ちょっと寒い","背中がかゆい","知らない間に足のツメが剥がれている","ガスの元栓占めたかなぁ",
"涙がでてきた",]
#print(len(saikorolist))
sleep(1)
class Story:
def __init__(self,story):
self.story = story
one= Story("story1")
#print(one.story)
def fib(n):
result = []
a, b = 0, 1
while b < n:
result.append(b)
a, b = b, a+b
return result
lvtable = (fib(999999900000000))
del lvtable[0:5]
print(len(lvtable))
table = lvtable[my_lv]
def fight():
#print(choiceno1)
global hp
global zanhp
global hit
global my_hp
global now_myhp
global val
global my_val
global table
global my_lv
global my_gold
global now_gold
global my_mindam
global my_maxdam
val = valliststage1[choiceno1]
now_myhp = int(my_hp)
hp = hpliststage1[choiceno1]
now_gold = goldstage1[choiceno1]
while int(hp) or now_myhp> 0:
hit = random.randint(my_mindam,my_maxdam)
print(str(yusya_name)+ "の攻撃")
#sleep(1)
hp -= int(hit)
print(choicemob1+"に"+str(hit) + "のダメージをあたえた")
#sleep(1)
if int(hp)<= 0:
my_val = my_val + val
my_gold = int(my_gold)+ int(now_gold)
#print(str(val)+"の経験値"+ " "+ str(now_gold)+ "のゴールドを手に入れた")
break
print(choicemob1+"の残りHPは"+ str(hp))
#sleep(1)
print(str(choicemob1)+"の攻撃")
#print(mobmin,mobmax)
mobhit = random.randint(mobmin,mobmax)
#sleep(1)
print(str(yusya_name)+ "は"+ str(mobhit)+ "のダメージを受けた")
now_myhp-= int(mobhit)
if now_myhp <=0:
print("あなたは死んだ sayonara")
#sleep(3)
sys.exit(0)
print("あなたのHPは"+ str(now_myhp))
#sleep(1)
print(choicemob1+"に勝利した")
print(str(val)+"の経験値"+ " "+ str(now_gold)+ "のゴールドを手に入れた")
print("経験値:"+ str(my_val)+ "ゴールド:"+ str(my_gold))
if my_val > int(table):
my_lv = my_lv + 1
print("LVアップだ",my_lv)
table = lvtable[my_lv]
print(table)
my_hp = int(my_hp)+ (round(int(my_hp)/2))+ int(my_lv)
my_mindam = int(my_mindam)+(round(my_mindam/2))+int(my_mindam)
my_maxdam= int(my_maxdam)+(round(my_maxdam/2))+int(my_maxdam)
print("(LV):"+str(my_lv)+ "(HP):" + str(my_hp) + " "+ "(gold):"
+ str(my_gold) +" "+ "(mindam):"
+ str(my_mindam)+" "+ "(maxdam):"+ str(my_maxdam)+"になりました。")
sugoroku()
def eventlot():
global evelot
for i in range(saikoro):
evelot = random.randint(1,1000)
if evelot <= 400 and yusya_hosu <= 200:
global choicemob1
global fight_choice
global hp
global choiceno1
global mobmin
global mobmax
choiceno1 = random.randint(0,4)
choicemob1 = nameliststage1[int(choiceno1)]
mobmin = mindamstage1[int(choiceno1)]
mobmax = maxdamstage1[int(choiceno1)]
hp = hpliststage1[int(choiceno1)]
print(choicemob1+"があらわれた")
fight_choice = input("たたかいますか? y or n:")
if fight_choice == "y":
fight()
else:
print(random.choice(saikorolist))
sugoroku()
yusya_hosu = 0
story = 0
def sugoroku():
print("サイコロを振りますか?")
sai = input("y or n :")
if sai == "y":
global saikoro
global yusya_hosu
global story
saikoro = random.randint(1,6)
yusya_hosu = yusya_hosu+int(saikoro)
print("サイコロの目は"+ str(saikoro)+ "です")
#sleep(1)
print("歩数は"+str(yusya_hosu) +"です")
while yusya_hosu > 20 and yusya_hosu < 30 and story == 0:
print(".....少し お休みになってはどうですか?....")
print("ん だれだ?")
print("まわりを見渡すと")
print("")
story = story + 1
eventlot()
eventlot()
elif sai == "n":
sugoroku()
else:
print("y or nだよ")
sugoroku()
def startchoice():
my_hp = yusya_hplist[steval-1]
my_gold = yusya_goldlist[steval-1]
my_mindam = yusya_mindamlist[steval-1]
my_maxdam = yusya_maxdamlist[steval-1]
my_lv = 1
my_val =0
print("なにをしますか?")
print(" ")
print("1:ゲームを始める")
print(" ")
start_sentaku = input(":")
if start_sentaku == "1":
print("ゲームを初めます")
sugoroku()
else:
print("no")
startchoice()
startchoice()
input()
今日はべた張りで
かなりすすんだ〜^^b